Hollandia @ KLIK!

Filed Under (News) by Toby on 20-09-2009

Ward & Marthe gave a presentation about the art in Hollandia at the KLIK! festival and how the fields of animation and games came together.

DSC02906

DSC02909

DSC02910

klikscan

Graduation!

Filed Under (News) by Toby on 19-09-2009

Now I’m a Bachelor of Art and Technology in Game Design and Development and a European Media Master of Arts!

3938287097_674a19b743

3939047020_e71b300cbd

Hollandia nominated for HKU award!

Filed Under (News) by Toby on 19-09-2009

Hollandia has been selected as the project from Game Design and Development to enter the HKU award!

5e654b0f-eb43-4343-8933-68e0ef7d560a_award2

Hollandia @ Meet the Graduates

Filed Under (News) by Toby on 11-09-2009

Hollandia was asked by the HKU to be present and give a presentation at the Meet the Graduates day, where the best graduation projects of the year were on showcase!

DSC02899

Hollandia @ Gamescom

Filed Under (News) by Toby on 22-08-2009

We gave a presentation about Hollandia at the Holland Paviljoen at the business area of Gamescom Cologne

3860387170_6e3da4cde5

Later, at the entertainment area, I managed to get an autograph from Hideo Kojima!

P1010061

Hollandia in De Pers

Filed Under (News) by Toby on 17-08-2009

persscan

Official Greed Corp press release

Filed Under (News) by Toby on 13-08-2009

Greed Corp has been officially announced for Playstation Network!

greedcorp

I was a regular playtester for Greed Corp, so I can’t wait to play it against the rest of the world!

Adam’s Venture released!

Filed Under (News) by Toby on 09-07-2009

The adventure game Adam’s Venture has hit the stores, a game that used to be part of the project I worked on during my intership (see Nomos). While my contribution to this title has been very, very, very small, technically it is the first boxed release with my name in the credits! (Well, actually not, as the former Coded Illusions employees are not individually named)

Still, I’m a Little Big Proud!

AdamsVentureCover

Hollandia @ DGA Day

Filed Under (News) by Toby on 09-07-2009

Last week, the Dutch Games Association organised the DGA day, and Hollandia was invited! Newer version of our game, same Very Big Screen. And some coverage again!

hollandia@dga

Game Design Workshop

Filed Under (News) by Toby on 07-07-2009

During the Festival of Games I also attended the Game Design Workshop for students by Jeremy Bernstein and Karel Millenaar. The focus lay on mechanic-driven rapid paper prototyping. First some really interesting lectures were given about breaking games down into numerical rules. Then we got our 2-day assignment: create a ‘race’ game without any automobiles. On the table next to Jeremy you can see the protoype material: pen, paper, dice, stickies, playing cards and beads!

workshop1

We quickly settled on the Cold War era, it had quite some interesting races, like the arms race and the space race. The bluffing element really intrigued us; the Soviets were able to scare the Americans shitless one time with a parade of fake wooden rockets. We used that to create our core mechanic. Players needed to bet on elements (for example “space rockets” or “nuclear scientists”) with points. For that they were dealt a number of playing cards, where the reds (diamonds and hearts) represented value while the black cards (clubs and spades) were actually worthless. Placing a pile of cards face-down was the bluffing element. Your adversary’s 5 cards for the rocket could possibly be 5 points (5 reds) or just 1 point (1 red and 4 blacks). By playing your black cards right you could maximize your returns from your red cards.In the picture below, I’ve placed 2 cards over at the green bead. (somewhere in the lower right corner)

workshop3

It was loads of fun and very informative! Shame I’m not a student anymore next year!

workshop2